10.) Twisted Metal

With the strong characters this series has, as well as it being Sony’s oldest series, it screams for a film adaptation. It’s been optioned for well over a decade and the last guy attached was Ghost Rider director Mark Steven Johnson. He could pull off the visuals, but I don’t see him doing a justice to Sweet Tooth’s character in terms of…well, character. We’ll see what happens, because rumor is the movie may randomly surface for Halloween 2014.


9.) Shadows of the Damned

Lately, Grasshopper Manufacture has been acting quite cinematic with its games.  I don’t mean they’re loaded with cutscenes, but take on a strong amount of dialogue and varied atmospheres. This one would be fun, starting with the happy hotel sequence and ultimately ramping up the CGI in a virtual descent into Hell. Also, I’d love to see the horribly perverted gun, Johnson, get a chance to talk on the big screen. Practical effects for him, please.


8.) Ratchet and Clank

The first entry the series had on the PS3 was lauded as being a playable Pixar game. Anyone familiar with the series knows the heroes have so many adventures logged, five films could easily be made. It screams for a 3D movie. Apparently, we’ll be getting just that in 2015. Thank you, Sony Pictures!


7.) The Darkness

Okay, so this was a comic first, but the games have really brought the film potential to the forefront. Darkness (the evil entity), the darklings and Jackie all have a strong battle going between them, keeping the theme strong. Sadly, the mob elements fall to the backdrop at times. However, if all those factors get properly balanced, the product would be a grand fit into the comic-oriented landscape of film today.


6.) Psi-Ops: The Mindgate Conspiracy

We’re going back a solid decade with this one. In the game, soldiers accrue psychic powers, namely telekinesis. The plot involves a rogue soldier with amnesia regaining his abilities to topple a terrorist organization. Betrayal, and sci-fi action…make it.

Reportedly, one William L. Crawford filed an unsuccessful suite against Midway four years after the game was released, claiming they stole the content from his screenplay. The game was a quality product, but didn’t get a sequel as a result of Midway’s bankruptcy.


5.) Darksiders

Despite the current slew of apocalyptic films on the market and the popularity of the themes in games, these create a unique dynamic that echoes of Lord of the Rings. Yes, it has to do with proving the innocence of the main character, War, in triggering the apocalypse, but it’s all about the journey and strong characters met along the way. It could make a strong epic in the right hands.


4.) Resistance

While this game is about superpowered soldiers, which I seem to have a penchant for wanting made into movies (anyone else thinking of Captain America?), this game was made by Insomniac, who also developed Ratchet and Clank. The fun twist is the alternate fifties history, mixed in with monsters. Want proof it has cinematic qualities? Watch the trailers.


3.) Devil May Cry

Any game worthy of getting a remake is also worthy of a film adaptation, excluding Duke Nukem. There was a solid Devil May Cry: The Animated Series, which ran for only 12 episodes. The potential to make a strong action movie is there. Granted, it takes more than a cool character to make a movie, so I’d suggest combining elements of the first three games into a single film. It’s been optioned, but is not moving and we’re looking at 2016 at the earliest.


2.) Sorcery

Based on Irish mythology, a young boy has to learn magic to defend his home and town. There’s a Nightmare queen, a talking fox thing, monsters made of boulders, and a faerie world. It may not be Harry Potter, nor the best game, but I can see it becoming a strong family film.


1.) Red Faction

Let’s forget Sci-Fi’s Red Faction: Origins and focus on what can be done in terms of film potential. We have the everyman sucked into a revolution with little input on his part. It starts and he fights to survive, becoming a reluctant hero. Die Hard anyone? Remove some of the run-and-gun crap and focus on the everyman theme. Real drama can be found here. That and the game was heavily inspired by Total Recall, indicating a high level of filmic sensibility.